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Developer product · Architecture and construction

VR Ambient Customization

A reusable Unity system for configuring materials and environments inside architectural VR presentations.

  • VR
  • Developer tools
  • AEC
Virtual interior with a material customization interface

The challenge

Architectural VR presentations often need product or finish variants, but rebuilding an interaction for every environment is slow and difficult to maintain.

The approach

The package separates reusable configuration logic from project-specific materials and models. Developers can adapt the experience to a new environment without rebuilding the complete interaction flow.

The contribution

I designed, implemented, documented and supported the product as an independent Unity Asset Store publisher, balancing a useful default experience with extensibility for other teams.

Result

A reusable package published for other Unity developers through the Unity Asset Store.

Let’s work together

Need a native Unity integration or a product delivery lead?

I collaborate remotely from Brazil (UTC−3), with practical overlap for teams in the US, UK and EU.

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