Native-to-Unity SDK · Digital health
Native Health SDK for Unity
A unified C# interface that connects Unity products to Apple HealthKit and Android Health Connect.

The challenge
HealthKit and Health Connect solve similar product needs but differ in authorization, data models, availability and runtime behavior. Unity code should not need to duplicate all of those differences.
The approach
The SDK defines a shared C# contract for permission checks, authorization requests and supported health records. Native Swift and Kotlin layers translate that contract into platform APIs and return normalized results through a controlled Unity bridge.
Production concerns
Health data requires explicit consent, minimal access and clear failure states. The integration keeps permission handling visible to the host application and avoids suggesting that native privacy rules can be abstracted away.
Result
A single Unity-facing model for permissions and health records while native code preserves platform-specific privacy and lifecycle behavior.
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