Augmented reality · Interactive learning
ARMazônia
A Windows AR experience that connects physical presentation space with digital content about the Amazon.

The challenge
The installation needed to make environmental subject matter feel immediate while remaining simple enough for a broad public audience to operate.
The approach
The interaction uses a clear visual sequence and camera-based augmentation to bridge physical presence and digital storytelling. The Windows deployment supports a controlled installation environment.
The contribution
I worked on the Unity AR implementation, application states and delivery for the target hardware, with attention to dependable operation in a public-facing context.
Result
A guided interactive experience combining camera-based presentation and responsive digital content.
Project gallery


